The Blood of Dawnwalker open-world dark fantasy RPG – Coen speaking with a woman in a medieval village

The Blood of

The Blood of Dawnwalker Wiki

Two worlds. One choice.

A source-led home for The Blood of Dawnwalker guides, characters, creatures, skills, and game systems. Begin with the 30-day story pressure, learn how Coen changes between day and night, then follow evidence-labelled pages into combat, progression, achievements, and Vale Sangora.

30 days.
30 nights.
What will you become?

Start here

Build a reliable understanding of the game before chasing route-specific advice.

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About the game

The Blood of Dawnwalker is a single-player open-world dark fantasy action RPG developed by Rebel Wolves and published by Bandai Namco Entertainment Europe. Set in a region of the Carpathian Mountains called Vale Sangora, it follows Coen—a young Dawnwalker who remains human during the day and becomes a vampire at night.

Coen has 30 days and 30 nights to pursue the goal of saving his family. That pressure is structured rather than continuously ticking: ordinary exploration and combat do not advance story time, while completed quests and certain marked actions or dialogue choices can spend a known amount. The game does not automatically end when the period passes, but official material warns that Coen’s family may suffer consequences.

Developer
Rebel Wolves
Publisher
Bandai Namco
Release
September 3, 2026
Platforms
PC · PS5 · Xbox Series X|S
Learn about this wiki
The Blood of Dawnwalker open-world dark fantasy RPG – Coen speaking with a woman in a medieval villageOfficial launch trailerWatch on the official website ↗

Quick facts

Genre
Action RPG
Perspective
Third person
Game mode
Single-player
Key feature
30 days / 30 nights
Setting
Vale Sangora
Engine
Unreal Engine 5
Developer
Rebel Wolves
Released
September 3, 2026

Move from confirmed systems into focused reference and evidence-labelled guide pages.

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Core systems to know

The official framework behind time, transformation, combat, and progression.

01

Time as a resource

Story time advances through completed quests and certain marked actions or dialogue choices, not through ordinary wandering or combat. The cost can be shown before commitment. This makes the 30-day structure a decision system rather than a hidden real-time countdown.

Understand the deadline →
02

Human by day

During the day Coen is human, and Witchcraft is available. Confirmed magical roles include offence, defence, crowd control, damage over time, buffs, and debuffs. Manuals or scrolls and shared skill points support the discipline.

Explore Witchcraft →
03

Vampire by night

At night vampiric abilities awaken. Feeding increases corruption, deeper corruption opens stronger abilities, and Blood Hunger creates a risk if Coen does not drink enough blood. The system joins power to consequence rather than offering a free upgrade.

Explore Vampirism →
04

Precision combat

Adaptive omniattack and omniblock sit alongside a directional option. Official materials confirm perfectly timed parries, ripostes, and sword attacks built around windup, anticipation, and swing phases; exact timing advice remains evidence-bound.

Read the combat guide →
05

Shared progression

Enemies, quests, hidden locations, special encounters, and bosses can award XP. One XP bar and one skill-point currency serve Swordmastery, Witchcraft, and Vampirism, while manuals, time, feeding, and corruption add distinct requirements.

See how progression works →
06

Choice without invented certainty

The narrative sandbox is built around decisions, relationships, and different opportunities. This wiki separates official rules from observed outcomes, so walkthrough branches, boss tactics, and achievement routes are published only when the underlying capture can support them.

Review the route standard →

People and creatures of Vale Sangora

Use the reference hubs to distinguish named official facts from speculation. Coen and Brencis have substantial profiles; secondary characters and creatures remain in useful hub entries until more verified fields justify individual pages.

03SEP
2026

The Blood of Dawnwalker is now available

The latest verified publisher update in the frozen research is Bandai Namco’s September 3, 2026 launch announcement. It confirms availability on PC, PlayStation 5, and Xbox Series X|S. No patch number is displayed because no dedicated official patch-notes source was promoted during the review.

Read the official announcement ↗

Quick answers before you begin

These answers use the same frozen source objects as the homepage FAQ Schema. Deeper mechanics link to dedicated pages so the homepage remains a trustworthy navigation hub rather than a substitute for every guide.

What is The Blood of Dawnwalker?+

The Blood of Dawnwalker is a single-player open-world dark fantasy action RPG set in 14th-century Europe. You play as Coen, a Dawnwalker who is human by day and vampire by night.

When was The Blood of Dawnwalker released?+

The official release date is September 3, 2026. Rebel Wolves and Bandai Namco announced it as available on PC, PlayStation 5, and Xbox Series X|S on that date.

Is The Blood of Dawnwalker single-player?+

Yes. Official PlayStation and Xbox listings identify it as a one-player or single-player game.

How does the 30-day time limit work?+

Coen has 30 days and 30 nights to pursue his main goal. Exploration and combat do not continuously advance time; finishing quests and certain actions or dialogue choices can spend a known amount of time.

Does the game end when the 30 days are over?+

No. Rebel Wolves has said the game does not automatically end when that time passes, although Coen’s family may suffer consequences.

What changes between day and night?+

Coen is human by day and vampire by night. Witchcraft is available during the day, while vampiric abilities awaken at night; Blood Hunger is also a nighttime mechanic.

Begin in Vale Sangora

Thirty days. Thirty nights. Start with the rules that shape every choice.

Learn the official time system first, then explore Coen’s day and night toolkits, progression paths, combat, characters, creatures, and evidence-labelled guide coverage.

Open the beginner guide →Official game page ↗